Our project aims at producing an innovative educational platform and providing a systematic approach to train and support young people to run successfully their own agribusinesses. Several innovative open courses and training procedures will be designed to efficiently teach Entrepreneurship, focused on the Agriculture domain. The educational platform will utilize and use advanced ICT-based educational methods like 3D virtual reality. This will contribute in ICT-based innovative teaching and training as well as assessment. Teachers will be offered new and more attractive ways of teaching, through the 3D Virtual reality educational environment that will be developed. Learners will have the opportunity to learn more efficiently and improve their skills on agriculture and entrepreneurship by using advanced ICT technologies (like virtual reality), thus improving the overall quality of learning.
The design and formulation of advanced 3D Virtual Reality educational procedures, can offer new, more efficient ways of teaching, suitable for the Agro-Entrepreneurship domain, and also assist young people in getting valuable knowledge that will allow them to put their own ideas into practice and have successful businesses in the agricultural domain. In addition, young people already involved in the agricultural sector can get advanced training with innovative courses, improve their skills, their productivity and above all, the quality of their work. Regardless of the technological means utilized, the main objective of this project is to design a high-quality training course addressed to young people interested to follow entrepreneurship careers in agriculture. Eventually, it targets to enhance students’ qualifications, expertise and skills, enhance their employability and assist them to design initiations and entrepreneur in the agricultural sector.
The project will support self-learning as well as formal learning and all the contents of the learning environment will be available as Open Educational Resources (OER), translated in different European Languages. Moreover, the educational platform will also focus on informal, distance learning based on self-learning ideas, in order to support young people with fewer opportunities (e.g. living in isolated areas/in small villages and cannot get high quality training). The 3D virtual reality educational environment is going to be a learning platform that will be available from anywhere, so it is suitable for people such as youth in isolated areas and small villages that cannot move centers/institutions and get high quality of training due to geographical and economical issues.